Please use this identifier to cite or link to this item: https://repositori.mypolycc.edu.my/jspui/handle/123456789/6270
Full metadata record
DC FieldValueLanguage
dc.contributor.authorMUHAMMAD SAMSUL ARASH BIN BAHARI-
dc.contributor.authorRABIATUL ADAWIAH BINTI ABD KHALID-
dc.contributor.authorZULKIFLI ARIF BIN ROSLI-
dc.date.accessioned2025-08-28T04:20:08Z-
dc.date.available2025-08-28T04:20:08Z-
dc.date.issued2019-06-
dc.identifier.urihttps://repositori.mypolycc.edu.my/jspui/handle/123456789/6270-
dc.description.abstractAR Booklet Animal is an Argument Reality (AR) for mobile platform. Observation showed that kids from age 8 until IO have trouble at spelling, from that problem the team come out with this game. This game is to help children to learn spelling in interesting ways as long the user can learn about animals in Malaysia. This game have two level that split into two categories non dangerous animal and dangerous animal. Each categories have IO animals spelling solving that user need to complete to unlock the animals in the booklet. Every 2 animals equals to 1 candy that can be used to unlock the animals in theĀ· booklet. In order to unlock the whole booklet, the user need to complete all level in this game. This game is marker so user need to scan the cards according to the animal icon, after that the animals will pop up on the screen.ms_IN
dc.language.isoenms_IN
dc.publisherPOLITEKNIK METrO KUALA LUMPURms_IN
dc.subjectaugmented realityms_IN
dc.subjectmobile platformms_IN
dc.subjecteducational gamems_IN
dc.subjectanimal puzzle solvingms_IN
dc.titleAR BOOKLET ANIMALSms_IN
dc.typeWorking Paperms_IN
Appears in Collections:Laporan projek akhir pelajar PMKL

Files in This Item:
File Description SizeFormat 
DIT - AR BOOKLET ANIMALS.pdf
  Restricted Access
13.47 MBAdobe PDFView/Open Request a copy


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.