Please use this identifier to cite or link to this item: https://repositori.mypolycc.edu.my/jspui/handle/123456789/5239
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dc.contributor.authorMUHAMMAD SHAFIQ IKMAL BIN BADRUL HISHAM-
dc.contributor.authorIKHWAN BIN MAT ZIN-
dc.date.accessioned2025-07-24T02:24:05Z-
dc.date.available2025-07-24T02:24:05Z-
dc.date.issued2018-12-
dc.identifier.urihttps://repositori.mypolycc.edu.my/jspui/handle/123456789/5239-
dc.description.abstractGames that try to simulate real-world activities (like driving vehicles or living the life of someone else) with as much realism as possible. Simulators generally require more study and orientation than arcade games, and the best simulators are also educational simulation game about financial management for children to help them learn significant concepts in the finance education. Different from traditional delivery of paper-based knowledge, simulation games can provide a number of opportunities to control and manipulate something in the virtual game environment.ms_IN
dc.language.isoenms_IN
dc.publisherPOLITEKNIK METrO KUALA LUMPURms_IN
dc.subjecteducational simulation gamems_IN
dc.subjectvirtual game environmentms_IN
dc.subjectPC gamems_IN
dc.subjectedutainment gamems_IN
dc.subjectfinal projectms_IN
dc.titleSHIP SIMULATION :ms_IN
dc.title.alternativeBEAT THE OCEANms_IN
dc.typeTechnical Reportms_IN
Appears in Collections:Laporan projek akhir pelajar PMKL

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