Please use this identifier to cite or link to this item: https://repositori.mypolycc.edu.my/jspui/handle/123456789/3018
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dc.contributor.authorTs Ummu Hani binti Yusof-
dc.date.accessioned2025-06-19T08:45:31Z-
dc.date.available2025-06-19T08:45:31Z-
dc.date.issued2024-10-15-
dc.identifier.isbn9786299997504-
dc.identifier.urihttps://repositori.mypolycc.edu.my/jspui/handle/123456789/3018-
dc.description.abstractThis book is designed to be your companion in understanding the fundamentals of art and design and how it is related to game artists in a way that’s easy to understand and fun to explore. We focus on each art element and principle of design and explain them with clarity supported by related visuals made by game artists. We also know that practice makes perfect. That’s why we’ve included a workbook filled with exercises tailored for artists. These activities are practical, hands-on, and directly related to the task you’ll be doing, helping you to immediately apply what you’ve learned. Fundamentals of Art and Design for Game Artists are more than just rules and techniques. They’re about expressing creativity and bringing your unique vision to life. This book is here to guide you through the technical aspects while also inspiring you to push the boundaries of your imagination. So, dive in and explore. Have fun with the exercises, immerse yourself in the interactive features, and most importantly, enjoy the process of creating something truly extraordinary.ms_IN
dc.language.isoenms_IN
dc.publisherKolej Komuniti Selayangms_IN
dc.subjectElement of artms_IN
dc.subjectPrinciple of Designms_IN
dc.subjectLesson Plan for Lecturerms_IN
dc.titleFundamentals of Art & Designms_IN
dc.title.alternativeGame Artist Editionms_IN
dc.title.alternativeNotes & Workbookms_IN
dc.typeAnimationms_IN
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