Please use this identifier to cite or link to this item:
https://repositori.mypolycc.edu.my/jspui/handle/123456789/6268
Full metadata record
DC Field | Value | Language |
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dc.contributor.author | Aura Adilah binti Abdullah | - |
dc.contributor.author | Dhiya Syahirah binti Zainoorin | - |
dc.contributor.author | Emmer Daniel bin Abdul Rahman | - |
dc.date.accessioned | 2025-08-28T03:49:05Z | - |
dc.date.available | 2025-08-28T03:49:05Z | - |
dc.date.issued | 2022-12 | - |
dc.identifier.uri | https://repositori.mypolycc.edu.my/jspui/handle/123456789/6268 | - |
dc.description.abstract | In this era of technology, children can become more aware of animal habitats by learning about them through various medium and platform. As a result, the brain and ability to understand exactly what the eye observe. An important pr-leading skill is this skill. However, traditional methods of teaching and learning have shortcomings. It results in a tedious and disjointed educational process. Children between the ages of four and six have grown up around electronic devices. Therefore, teaching kids about animal species using a video game may help them gain more information. It is also possible to design a game that instructs young players about various animals and their natural environments. | ms_IN |
dc.language.iso | en | ms_IN |
dc.publisher | Perpustakaan Politeknik Metro Kuala Lumpur | ms_IN |
dc.subject | single-player game | ms_IN |
dc.subject | jungle theme | ms_IN |
dc.subject | interactive games | ms_IN |
dc.title | ZOOPHORIA | ms_IN |
dc.type | Working Paper | ms_IN |
Appears in Collections: | Laporan projek akhir pelajar PMKL |
Files in This Item:
File | Description | Size | Format | |
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DIT - ZOOPHORIA.pdf Restricted Access | 5.47 MB | Adobe PDF | View/Open Request a copy |
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