<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <title>DSpace Community:</title>
  <link rel="alternate" href="https://repositori.mypolycc.edu.my/jspui/handle/123456789/13" />
  <subtitle />
  <id>https://repositori.mypolycc.edu.my/jspui/handle/123456789/13</id>
  <updated>2026-04-19T09:48:27Z</updated>
  <dc:date>2026-04-19T09:48:27Z</dc:date>
  <entry>
    <title>DON'T FREAK OUT</title>
    <link rel="alternate" href="https://repositori.mypolycc.edu.my/jspui/handle/123456789/6361" />
    <author>
      <name>RICHIE ARVIND BIN PAVALAMANI</name>
    </author>
    <author>
      <name>HARUN ARASHID BIN MOHD RIDZUAN</name>
    </author>
    <author>
      <name>DIVASHINI A/P KANTHAN</name>
    </author>
    <id>https://repositori.mypolycc.edu.my/jspui/handle/123456789/6361</id>
    <updated>2025-09-03T03:00:55Z</updated>
    <published>2019-06-01T00:00:00Z</published>
    <summary type="text">Title: DON'T FREAK OUT
Authors: RICHIE ARVIND BIN PAVALAMANI; HARUN ARASHID BIN MOHD RIDZUAN; DIVASHINI A/P KANTHAN
Abstract: Don't Freak Out is a 3D horror game. This horror game is based on local assets and graphics. The pmpose of the game is to produce a local horror game because that we have analyse that Malaysia doesn't produce a lot of good immersive horror games and many of the local horror games don't have much local element in the game. Our main target audience for this game is for teenagers and above.</summary>
    <dc:date>2019-06-01T00:00:00Z</dc:date>
  </entry>
  <entry>
    <title>AROI</title>
    <link rel="alternate" href="https://repositori.mypolycc.edu.my/jspui/handle/123456789/6360" />
    <author>
      <name>NURUL SAHIDATUL SUHADA BINTI ALIAS</name>
    </author>
    <author>
      <name>DAVENDRAN A/L MURULIE</name>
    </author>
    <author>
      <name>SYAZWANI BINTI SUHAIMI</name>
    </author>
    <id>https://repositori.mypolycc.edu.my/jspui/handle/123456789/6360</id>
    <updated>2025-09-03T03:00:33Z</updated>
    <published>2019-01-01T00:00:00Z</published>
    <summary type="text">Title: AROI
Authors: NURUL SAHIDATUL SUHADA BINTI ALIAS; DAVENDRAN A/L MURULIE; SYAZWANI BINTI SUHAIMI
Abstract: Aroi is a video game developed for the windows platform. The game entitle Aroi where as it refers&#xD;
to the main character in this game. This game is conceptualized as escape game that requires player to&#xD;
help Aroi through the labyrinth need to complete several missions. Aroi is a naughty and brave boy. He lives with his grandfather. One day, there was a quarrel between Aroi and his grandfather and he kept running out towards a garden. However, on his way back home, he not found way to out from the garden. Suddenly, there are a fairies who want to help him but with some condition he needs to solve some of the challenges that are given. After Aroi agreed with the&#xD;
challenge, the fairies issued a light that suddenly transformed the garden into a 'Labyrinth'. So, Aroi started to challenge the labyrinth and completed some Malay proverbs to enable him to go home and meet her grandfather.&#xD;
As we know, the Labyrinth is a complicated and misleading structure designed using the same&#xD;
concept of a maze. Therefore, player need to help Aroi to completed 3 levels as well as solving Malay&#xD;
proverbs for each level based on the time given to get the treasures. Otherwise, it will be game over.</summary>
    <dc:date>2019-01-01T00:00:00Z</dc:date>
  </entry>
  <entry>
    <title>AR BOOKLET ANIMALS</title>
    <link rel="alternate" href="https://repositori.mypolycc.edu.my/jspui/handle/123456789/6270" />
    <author>
      <name>MUHAMMAD SAMSUL ARASH BIN BAHARI</name>
    </author>
    <author>
      <name>RABIATUL ADAWIAH BINTI ABD KHALID</name>
    </author>
    <author>
      <name>ZULKIFLI ARIF BIN ROSLI</name>
    </author>
    <id>https://repositori.mypolycc.edu.my/jspui/handle/123456789/6270</id>
    <updated>2025-08-29T03:00:19Z</updated>
    <published>2019-06-01T00:00:00Z</published>
    <summary type="text">Title: AR BOOKLET ANIMALS
Authors: MUHAMMAD SAMSUL ARASH BIN BAHARI; RABIATUL ADAWIAH BINTI ABD KHALID; ZULKIFLI ARIF BIN ROSLI
Abstract: AR Booklet Animal is an Argument Reality (AR) for mobile platform. Observation showed that kids&#xD;
from age 8 until IO have trouble at spelling, from that problem the team come out with this game. This game is to help children to learn spelling in interesting ways as long the user can learn about animals in Malaysia.&#xD;
This game have two level that split into two categories non dangerous animal and dangerous animal. Each categories have IO animals spelling solving that user need to complete to unlock the animals in the booklet. Every 2 animals equals to 1 candy that can be used to unlock the animals in the· booklet. In order to unlock the whole booklet, the user need to complete all level in this game. This game is marker so user need to scan the cards according to the animal icon, after that the animals will pop up on the screen.</summary>
    <dc:date>2019-06-01T00:00:00Z</dc:date>
  </entry>
  <entry>
    <title>Hebahan Buku Terkini di Perpustakaan PMKL</title>
    <link rel="alternate" href="https://repositori.mypolycc.edu.my/jspui/handle/123456789/6269" />
    <author>
      <name>Suraya binti Omar</name>
    </author>
    <id>https://repositori.mypolycc.edu.my/jspui/handle/123456789/6269</id>
    <updated>2025-08-29T03:00:19Z</updated>
    <published>2025-08-01T00:00:00Z</published>
    <summary type="text">Title: Hebahan Buku Terkini di Perpustakaan PMKL
Authors: Suraya binti Omar
Abstract: Koleksi Buku Terkini Perpustakaan PMKL Bil. 5 memfokuskan kepada buku Handbook Retail Buying for Malaysian Polytechnics Students Edisi ke 3.</summary>
    <dc:date>2025-08-01T00:00:00Z</dc:date>
  </entry>
</feed>

